Archaeological SiteArchaeological Site

Location code: AR4100
Next stop: Fishing Village (North of Friendly Arm Inn)
Non-respawning: Diggers, Doomsayer, Flind, Gnoll, Gnoll Chieftain, Gnoll Elite, Gnoll Slashers, Gnoll Veteran, Hobgoblin, Kobold Commandos, (unique enemies)
Respawning: Black Bears, Brown Bears, Cave Bears, Dread Wolves, Ghouls, Huge Spiders, Tasloi, War Dogs, Wild Dogs, Wolves
Sleep disturbed by: Dread Wolves, Tasloi
Waylaid by enemies: Mini-Guide

N: Lighthouse (AR5801 - 20%)
E: Fisherman's Lake (AR5700 - 20%)
   Red Canyons (AR5700 - 20%)
S: Xvart Village (AR5700 - 20%)
W: -



Ba'ruk will demand silence. Antagonise him and he will attack with some Kobold Commandos. Kill them.
BA'RUK: 165 exp, Bastard Sword, Composite Long Bow, Arrows (20), Helmet, Leather Armor, Random Treasure (3), 5gp

2Charleston and the Idol of Kozah

Talk to Charleston. He seeks your protection. Push him to a deal for 100gp - dialogue options 1, 1, 2, 3, 1. When he has gone Gallor will approach you and suggest an alternative use of your services. If you prefer his evil proposal you should ensure you ask for a reward before agreeing. He will offer 900gp - dialogue options 2, 3 ,3, 3. If you agree to Gallor: once you have been to the inner sanctum of the tomb you must ensure everyone is dead and return to him with the idol. Alternatively good people will refuse him outright. You can pickpocket Charleston. Whichever moral path you choose you must talk to Charleston again outside the tomb before the plot kicks off. You will be taken inside the tomb AR4101. The workers will go mad and attack. Kill them. Talk to Charleston. You can raid the sarcophagus for an idol after talking to him otherwise he'll take it from you. If you are working for Gallor then kill Charleston. When you leave the tomb with the idol a Doomsayer will attack you. Plenty of defensive spells and summoned creatures can help. Afterwards you can either give the idol to Gallor or take it to the ghost of Ulcaster at Ulcaster along with the Ancient Armor from the Firewine Ruins.
HELPED CHARLESTON: 1000 exp, Reputation +1, 100gp
KILL CHARLESTON FOR GALLOR: serious Reputation decrease, Sunstone Gem
LOOT: Idol of Kozah
DOOMSAYER: 4000 exp
GIVE IDOL TO GALLOR: Reputation -2, 900gp

3 Nalin and Captain Brage
Part 1 | Part 2* | Part 3

Approach Laryssa from the west. You can insist Brage must die in which case she will attack. Kill her with ranged weapons and spells so that she is dead before Brage sees you. Now let him approach. He will ask his riddle. You can mis-guess and fight Brage or answer correctly: DEATH. If you fight him you can claim the bounty from Oublek in Nashkel by taking his body back as proof. If you answer the riddle correctly you can take him to Nalin at the Temple of Helm in Nashkel. You can return directly afterwards to collect Laryssa's equipment if you want.
LARYSSA: 600 exp, Flail, Small Shield +1, Studded Leather Armor
KILL BRAGE: 1400 exp, Brage's Body, Two Handed Sword Cursed Berserking +3, Chainmail Armor, Potion of Stone Giant Strength, 85gp


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Candlekeep + Catacombs Lion's Way Beregost Coast Way Friendly Arm Inn South Beregost Road High Hedge North Nashkel Road Nashkel Nashkel Carnival Xvart Village Bear River Gnoll Stronghold Nashkel Mines Gibberling Mountains Dryad Falls Fisherman's Lake Temple Ulcaster Valley of the Tombs Red Canyons Fire Leaf Forest Lonely Peaks Gullykin Firewine Bridge + Ruins Shipwreck's Coast Lighthouse Archaeological Site Fishing Village Wyrm's Crossing Mutamin's Garden Spider Wood Larswood Peldvale Bandit Camp Cloakwood Lodge Cloakwood Nest Cloakwood Druids Cloakwood Wyverns Cloakwood Mines E Baldur's Gate SE Baldur's Gate NE Baldur's Gate Farmlands N Baldur's Gate NW Baldur's Gate W Baldur's Gate SW Baldur's Gate Baldur's Gate Docks Central Baldur's Gate Ulgoth's Beard Durlag's Tower